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Showing posts with the label Remove

How to Permanently Remove Items in STL Containers

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remove - What is does and does not do Like all STL algorithms, remove receives a pair of iterators to identify the range of container elements over which it needs to operate, as shown in its declaration: [code language="cpp"] template< class ForwardIterator, class T > ForwardIterator remove( ForwardIterator first, ForwardIterator last, const T& value ); [/code]

General Windows How-Tos...

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Starting from today, any useful Windows-related tips I encounter. I anticpate this post will grow as and when I come across any other Windows-related stuff... First off: