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Showing posts from April, 2013

Getting Started with OpenGL in Linux

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A brief and hopefully to the point on getting up and running with OpenGL in an Ubuntu Linux environment. For setting up OpenGL in Windows / Visual Studio environments, please see this post . My choice of integrated development environment for C++ development for this example is Netbeans 7.3.

Practical examples of using Boost serialization

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Listing1: Serialization of STL containers: a std::vector example using text archives Your intuition may tell you to iterate through the STL container in order to serialize it, but it's actually a lot simpler. First of all, be sure to include the necessary vector.hpp include file: